Introduction to Game Design


ID : 67320   

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Games are increasingly recognized as a tool that can serve many business purposes beyond entertainment. This course provides a general introduction to what goes into the design and development of both video and analog games, with a particular focus on the use of games outside of consumer entertainment. By completing this course, you can take the first steps into understanding game design, and how it can be applied in your field.

One month, Dr. Moses Wolfenstein, instructor.
Agenda

Unit 1

What Makes a Game?

  • - Practical Definition for Game
  • -The Anatomy of a Game
  • -Games and Play
  • -Different Types of Games

Unit 2

Essentials of Design

  • -Getting Beyond a Game Idea
  • -Game Verbs and Game Mechanics 
  • -Documentation
  • -Test Early, Test Often

Unit 3

Game Design: Solo and in Teams

  • -Defining Development Needs
  • -Roles in Game Design
  • -Finding Design and Development Partners

Unit 4

Serious Games & Gamification

  • -Games Beyond Entertainment
  • -Designing "Serious" Games
  • -Gamification
  • -Designing Gamification Systems

Class Details

4 Session(s)
Online 24/7

Location
Online Classroom

Instructor
Jean Haefner 

CEUs : 1.6

 

Notice

Please read:  Online Course -You will receive a classroom invitation by email on the Wednesday or Thursday prior to the class start date. You will need to accept the invitation in order to access the class. All instruction and support will be provided by LERN. If you don't receive your invitation before the class start date, please email us at ncal@normandale.edu.

Tuition:  $245.00


Registration Closes On
Thursday, September 24, 2026 @ 12:00 AM

Schedule Information

Date(s) Class Days Times Location Instructor(s)
9/8/2026 - 10/2/2026 Online 24/7 12:00 AM - 12:00 AM N/A - Online Jean Haefner